Mackenzie Arnold: Game play by Mackenzie Arnold and Jess Black. Illus. by Hannah McCaffery

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Mackenzie and her friends are in the supermarket ready to compete in the Supermarket Lottery for Macca’s 12th birthday. This is a competition to see who can find certain food items and get back to the checkout first. Vying to be the winner are Ryder, Otto, Sofia, Edwin and Smiley. The winner will receive two packets of chocolate biscuits and the loser has to eat a bag of spinach. Even Macca is playing and she is thwarted by her school principal casually perusing the ice cream section. Macca is agitated and wishing she would hurry up. Of course, Macca is last but is grateful to be celebrating her birthday with her friends. Hamish and Sage join the group at the park and more birthday games are played. The first game is called Dizzy Penalties and involves a lot of spinning and trying to kick a goal. This is followed by more games, party food and a sleepover. A huge birthday celebration.

As Ryder and Macca tied in the birthday games, there is talk of one more game to finally find the winner. A football game is organised and both Ryder and Macca need to select their teams. But Ryder is on to it early and Macca is not happy. She is also in charge of organising her class fundraising idea for the school leaving gift at graduation which she has not yet done. Unexpectedly in a History lesson, Macca learns about a charter for miners’ rights and decides to create one for the upcoming soccer match much to Ryder’s annoyance. Will they be able to sort this out amicably? Or does it have far-reaching effects on the school and community? Will Macca be able to organise a fundraising event in time?

Game Play provides readers with soccer terms and plays, visual clues for readers who prefer less writing on the page and important lessons about friendship, competition and teamwork. It is an engaging fast-paced story that will be enjoyed by middle grade readers.

Teacher Notes are available.

Kathryn Beilby