Review:
The Game Players of Titan by P.K. Dick
![cover image](http://www.readplus.com.au/covers/gameplayers.jpg)
Voyager, 2008.
(Age 15+)Unfortunately,
the late P.K. Dick is probably best known for movies made from his
stories rather than the books themselves. As the man behind such iconic
movies as
Bladerunner and the Arnie cult classic,
Total
Recall and
more recently Speilberg's
Minority Report, it's sometimes easy
to
forget just how great a writer Dick really was. Although not his most
well known work, and certainly not his best,
The Game Players of
Titan explores many of Dick's trademark themes; the nature of
reality,
artificial intelligence, psychic powers and drug (or otherwise) induced
hallucination.
The
story, set in a post apocalyptic America, centres around one of Dick's
typically neurotic protagonists, Pete Garden, who we are told has just
gambled away his wife and half of California. Devastated by war with an
alien species and wracked by radiation, the Earth has cooked up a way
for the virtually sterile population to rebuild itself; a privileged
group of people gamble vast swathes of property and spouses in the hope
that ultimately they will have 'luck' and produce offspring. The
concept is weird, even for Dick, but it makes for an interesting plot.
The story begins with Pete trying to find a way of re-winning his
beloved Berkley, at the same time warding off his suicidal tendencies.
However, the story quickly develops into a thriller in which nothing
and no one is quite what they appear to be.
Although
not a masterpiece like
The man in the High Castle or
Do
Androids
Dream of Electric Sheep,
The Game Players Of Titan still
manages to
entertain and perplex in true Dick style. Dick is always asking
us
what it really means to be human and that's what really sets him apart
from most other sci-fi novelists. His characters are painfully human
and their fallibility makes them, and his books, all the more likeable.
Michael Pledger
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Consulting, 2007