The only game in the galaxy by Paul Collins
The Maximus Black Files. Ford Street, 2013. ISBN 9781925000041.
(Age: 12+) Recommended. Science Fiction, Adventure. RIM, the
major spy agency in a galaxy where corrupt corporations rule, is at a crossroads. Their best and most sparkling recruit, Maximus
Black is drawing power into his own hands, killing as he goes. He
has taken care of his psychologist who tried to warn others of his
psychopathic tendencies, and is now after Anneke, a clever agent who
seems to allude him at all turns. In books one (Mole hunt)
and two (Dyson's drop) the two sparred constantly, and this
one has more of the same. Exciting, fast paced, it holds the reader's
attention as the two sharpen their wits against each other, Black
thinking he has rid himself of her forever, but then finding himself
indebted to her as she kills someone about to take him out. Cat and
mouse has nothing on the sequence of events here.
Set in an amazingly technological world, where people can change
their images with a drug, or use a different drug to take someone's
memory, the background is all heavy metal, a very nasty virus, shape
changing and weaponry. The thinking reader will be alert to the
chops and changes which occur with great rapidity as the two try to
outfox the other, but drugged Anneke is not quite sure of who she
can trust.
Anneke who also works for RIM, knows that there is a mole within the
company, and so is out to find that person and eliminate him. Her
resolute aim brings her closer to Black, and the reader who has read
the previous two in the series, will be kept gripped by the book,
reading to the end to find out what happens to these two major
players, especially after they both realise that there they are not
the masters of their own destinies.
Fran Knight